Engaging Young People in a Virtual World

Resources for Mentors

This resource offers practical guidance for service providers to effectively utilize technology to safely engage with youth. Included are tips and considerations for Engaging Young People Virtually; The Creating Safety Tool that includes activities and guiding questions to discuss safe & unsafe online to prioritize young people needs; as well as a section on Resource Links for Virtual Youth Engagement.

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This resource offers practical guidance for service providers to effectively utilize technology to safely engage with youth. Included are tips and considerations for Engaging Young People Virtually; The Creating Safety Tool that includes activities and guiding questions to discuss safe & unsafe online to prioritize young people needs; as well as a section on Resource Links for Virtual Youth Engagement.

Access the Resource

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Description of Resource: This resource offers practice guidance for service providers to more effectively utilize technology to safely engage with youth. Included are tips and considerations for engaging young people virtually to ensure young people’s physical, social, and emotional safety on virtual platforms as well as an activity guide for matches to discuss safe and unsafe online practices in an Online Safety Guidance and Planning Tool. This resources focuses on prioritizing the needs of young people and supporting healthy self-awareness as well as promoting an overall culture of safety.

Goals: To support organizations and mentors with practices with resources on to how to safely engage young people in the virtual world to help promote an overall culture of safety in programs.

Target Population/Eligibility or Target Sites: Mentoring programs & Mentors

Corresponding Elements of Effective Practice: Match support, mentor training

Key Personnel: N /A

Additional Information: N/A

Publisher/Source: Youth Collaboratory Authors: Youth Catalyst Team, Youth Collaboratory & Wichita State University Center for Combating Human Trafficking

Date of Publication: N/A

Resource Type: Program Management Resources

Evaluation Methodology: Resource has not been evaluated for effectiveness

Evaluation Outcomes: Resource has not been evaluated for effectiveness

External Validity: Resource has not been evaluated for effectiveness

This resource can be accessed freely online: https://www.youthcollaboratory.org/Engaging-Young-People-Virtually

Evidence Base: N/A

Additional References: N/A

  • Description of Resource: This resource offers practice guidance for service providers to more effectively utilize technology to safely engage with youth. Included are tips and considerations for engaging young people virtually to ensure young people’s physical, social, and emotional safety on virtual platforms as well as an activity guide for matches to discuss safe and unsafe online practices in an Online Safety Guidance and Planning Tool. This resources focuses on prioritizing the needs of young people and supporting healthy self-awareness as well as promoting an overall culture of safety.

    Goals: To support organizations and mentors with practices with resources on to how to safely engage young people in the virtual world to help promote an overall culture of safety in programs.

    Target Population/Eligibility or Target Sites: Mentoring programs & Mentors

    Corresponding Elements of Effective Practice: Match support, mentor training

    Key Personnel: N /A

    Additional Information: N/A

  • Publisher/Source: Youth Collaboratory Authors: Youth Catalyst Team, Youth Collaboratory & Wichita State University Center for Combating Human Trafficking

    Date of Publication: N/A

    Resource Type: Program Management Resources

  • Evaluation Methodology: Resource has not been evaluated for effectiveness

    Evaluation Outcomes: Resource has not been evaluated for effectiveness

    External Validity: Resource has not been evaluated for effectiveness

  • This resource can be accessed freely online: https://www.youthcollaboratory.org/Engaging-Young-People-Virtually

  • Evidence Base: N/A

    Additional References: N/A